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- 13:30, 31 October 2020 diff hist +206 Open-Source Projects Reorganized a bit, and added Al Rado's RayLib integration
- 14:02, 24 October 2020 diff hist +34 m Print
- 23:46, 12 October 2020 diff hist +46 N Package Redirected page to How to package a Mini Micro game current Tag: New redirect
- 19:32, 12 October 2020 diff hist +29 N How To Redirected page to Category:How To current Tag: New redirect
- 04:08, 24 September 2020 diff hist +52 m Http current
- 04:07, 24 September 2020 diff hist +45 Http.get added new headers parameter
- 18:55, 12 September 2020 diff hist +112 Image added Image.create to the table
- 04:35, 11 September 2020 diff hist +11 m Number current
- 04:35, 11 September 2020 diff hist +11 m Map current
- 04:35, 11 September 2020 diff hist +11 m List
- 04:34, 11 September 2020 diff hist +11 m String
- 04:30, 11 September 2020 diff hist +482 N Minnie Created page with "Minnie is the name of the MiniScript mascot. She is a [https://en.wikipedia.org/wiki/Chinchilla chinchilla]. frameless|center Why a chinchilla? From th..." current
- 04:27, 11 September 2020 diff hist +68 N File:Minnie.png current
- 04:24, 11 September 2020 diff hist +864 N Http.get Created page with "In Mini Micro, the http.get function returns the contents of a URL using the HTTP protocol. It supports text, images, sounds, and raw binary data. === Arguments ===..."
- 03:54, 11 September 2020 diff hist +569 N Http Created page with "In Mini Micro, the <msinline>http</msinline> module is a small collection of functions for interacting with web sites and services using the HTTP protocol. {| class="wiki..."
- 21:31, 16 August 2020 diff hist +234 PixelDisplay.print added example
- 21:29, 16 August 2020 diff hist +82 N File:GfxPrint.png Demonstration of PixelDisplay.Print, using various colors and fonts. current
- 21:28, 16 August 2020 diff hist +159 PixelDisplay.print
- 13:30, 6 August 2020 diff hist +41 Key.get →Example current
- 13:20, 5 August 2020 diff hist -1 m Tools →Syntax Coloring for the Web =
- 20:52, 1 August 2020 diff hist +48 m Sound.fadeOut current
- 20:52, 1 August 2020 diff hist +27 Sound.fadeIn current
- 18:13, 1 August 2020 diff hist +240 N File.loadSound Created page with "The <c>file.loadSound</c> loads a sound file from disk, returning a Sound object. The file may be in either WAV or OGG format. == Example == <ms>snd = file.loadSoun..."
- 14:50, 1 August 2020 diff hist -3 m Sound →Methods and properties used with Sound objects
- 14:46, 1 August 2020 diff hist +4 m Sound.play
- 14:45, 1 August 2020 diff hist +8 m Sound.play added links
- 22:39, 31 July 2020 diff hist +671 NoteFreq added example for controlling pitch of digitized instrument current
- 22:25, 31 July 2020 diff hist -9 m Asin current
- 22:24, 31 July 2020 diff hist +1 m Mime types fixed typo current
- 03:40, 31 July 2020 diff hist -8 m Ceil →Arguments
- 03:40, 31 July 2020 diff hist -9 m Floor →Arguments
- 03:39, 31 July 2020 diff hist -9 Sqrt →Arguments current
- 03:39, 31 July 2020 diff hist -9 m Rnd →Arguments
- 03:38, 31 July 2020 diff hist -234 m Asin
- 03:36, 31 July 2020 diff hist -3 m Round →Usage Notes
- 03:36, 31 July 2020 diff hist -7 m Split →Example
- 03:35, 31 July 2020 diff hist +5 m Self.len →Example current
- 03:35, 31 July 2020 diff hist -5 m Self.len →Usage Notes
- 03:34, 31 July 2020 diff hist +18 m TextDisplay.cellColor
- 03:33, 31 July 2020 diff hist +2 m Key.pressed current
- 03:31, 31 July 2020 diff hist +887 NoteFreq added explanation and example
- 17:13, 19 June 2020 diff hist +3,590 N Square brackets Created page with "Square brackets are used in MiniScript to ''index'' into a value — that is, to select just one element out of a collection of elements. They are also used to slice lists an..." current
- 13:14, 19 June 2020 diff hist -1 m Indexes fixed typo current
- 13:14, 19 June 2020 diff hist -1 m HasIndex fixed typo current
- 15:32, 3 June 2020 diff hist +1,274 N Outer Created page with "The '''outer''' intrinsic function gets a reference to the variables of the enclosing scope. In the case of nested functions, it's the variables local to the function in whic..."
- 15:24, 3 June 2020 diff hist +34 m Globals added "See also"
- 15:24, 3 June 2020 diff hist +56 m Globals added category tags
- 15:23, 3 June 2020 diff hist +820 N Locals Created page with "'''locals''' is a reference to the set of local variables. It's a map where each key is an identifier string, and the value is the value of that variable. Because assignment..." current
- 13:44, 3 June 2020 diff hist +1,444 N Globals Created page with "'''globals''' is a built-in keyword that references variables at the global scope. Any assignment outside of any function creates (or updates) an entry in the '''globals'..."
- 13:30, 3 June 2020 diff hist +2,279 N Variables Created page with "A ''variable'' is a word (also called an identifier) associated with a value. Think of variables as little boxes that you can store data in. You create a variable simply by as..." current
- 03:36, 3 June 2020 diff hist -3 m How to do many things at once fixed typo current
- 03:35, 3 June 2020 diff hist +4,406 N How to do many things at once Created page with "MiniScript can only do one thing at a time, but by switching between many tasks very quickly, it can create the illusion of doing many things at once. (This is in fact how al..."
- 20:46, 4 May 2020 diff hist +45 How to do simple physics current
- 16:37, 4 May 2020 diff hist +73 How to do simple physics
- 15:54, 4 May 2020 diff hist +148 How to do simple physics
- 15:50, 4 May 2020 diff hist +2,527 N How to do simple physics Created page with "Games often need simple Newtonian physics to make things move in a believable manner. That basically means, objects have inertia and tend to stay in motion once they're in mo..."
- 18:24, 2 May 2020 diff hist +23 How to move a sprite with directional inputs
- 03:35, 1 May 2020 diff hist 0 m PixelDisplay.print JoeStrout moved page Pixeldisplay.print to PixelDisplay.print without leaving a redirect: wrong capitalization
- 23:48, 28 April 2020 diff hist +102 m PixelDisplay →Methods and Properties
- 23:47, 28 April 2020 diff hist 0 m PixelDisplay.scale JoeStrout moved page PixelDisplay.clear to PixelDisplay.scale without leaving a redirect: wrong title current
- 23:38, 28 April 2020 diff hist +12 PixelDisplay.width current
- 22:52, 27 April 2020 diff hist +2,474 N PixelDisplay Created page with "The <c>PixelDisplay</c> class in Mini Micro is a display type that represents a rectangular pixel buffer, with methods to efficiently draw lines, shapes, images, and text...."
- 20:09, 27 April 2020 diff hist +29 m Import →Examples
- 20:09, 27 April 2020 diff hist +857 N Import Created page with "<c>import</c> is a Mini Micro function that loads a MiniScript file from the current directory, '''/sys/lib''', '''/usr/lib''', or some path defined in env.importPaths..."
- 16:41, 27 April 2020 diff hist +2,275 N TextDisplay Created page with "The <c>TextDisplay</c> class in Mini Micro is a display type that represents a 68-column, 26-row text character display. Each row/column position in this display is calle..."
- 16:26, 27 April 2020 diff hist +4 m SpriteDisplay.scrollX
- 16:26, 27 April 2020 diff hist +4 m SpriteDisplay.sprites current
- 16:26, 27 April 2020 diff hist +4 m SpriteDisplay.scrollY
- 16:25, 27 April 2020 diff hist +4 m SpriteDisplay.clear current
- 13:12, 26 April 2020 diff hist -5 m Key.keyNames fixed indentation
- 13:10, 26 April 2020 diff hist +4 m Key.available current
- 13:08, 14 April 2020 diff hist 0 m FuncRef →Example
- 23:13, 12 April 2020 diff hist +3 Sprite.overlaps
- 23:13, 12 April 2020 diff hist +4 Sprite.contains current
- 23:13, 12 April 2020 diff hist +4 Sprite.worldBounds current
- 23:12, 12 April 2020 diff hist +4 Sprite.localBounds current
- 23:12, 12 April 2020 diff hist +4 Sprite.scale current
- 23:11, 12 April 2020 diff hist +5 Sprite.y current
- 23:11, 12 April 2020 diff hist +1 Sprite.x current
- 23:11, 12 April 2020 diff hist +11 Sprite.x
- 23:11, 12 April 2020 diff hist +10 Sprite.image current
- 23:10, 12 April 2020 diff hist +4 Sprite.rotation
- 23:10, 12 April 2020 diff hist +4 Sprite.tint current
- 23:10, 12 April 2020 diff hist +11 Sprite.tint
- 23:10, 12 April 2020 diff hist -162 Sprite.tint
- 23:09, 12 April 2020 diff hist +6 Sprite.tint
- 23:09, 12 April 2020 diff hist +6 Sprite.rotation
- 23:07, 12 April 2020 diff hist +831 N /sys Created page with "<c>"/sys"</c> is the system disk in Mini Micro. It contains files such as the following: * '''data''': a folder of data used by some of the demo programs * '''demo''': a..." current
- 21:56, 12 April 2020 diff hist +7 SpriteDisplay →Methods and Properties
- 19:33, 12 April 2020 diff hist +1 SpriteDisplay
- 19:32, 12 April 2020 diff hist +422 SpriteDisplay
- 19:30, 12 April 2020 diff hist +354 N SpriteDisplay Created page with "The <c>SpriteDisplay</c> class in Mini Micro is a display type that holds and draws Sprites, little images that can be efficiently moved, rotated, and scaled...."
- 19:12, 12 April 2020 diff hist +177 Sprite →Methods and properties used with Sprite objects
- 19:00, 12 April 2020 diff hist -107 m Sprite
- 19:00, 12 April 2020 diff hist +405 Sprite
- 18:05, 12 April 2020 diff hist +456 Sprite
- 17:33, 10 April 2020 diff hist +604 How to move a sprite with directional inputs →Example
- 17:30, 10 April 2020 diff hist +45 How to move a sprite with directional inputs
- 15:13, 10 April 2020 diff hist +272 Key.axis →Example
- 15:12, 10 April 2020 diff hist +50 Key.axis
- 15:12, 10 April 2020 diff hist +750 N How to move a sprite with directional inputs Created page with "Directional (horizontal and vertical) inputs in Mini Micro are best detected using the <c>key.axis</c> method. This will respond to arrow keys, WASD, and any connecte..."
- 15:51, 9 April 2020 diff hist 0 Open-Source Projects →Pygments fork
- 14:36, 9 April 2020 diff hist -1 Image
- 14:36, 9 April 2020 diff hist +49 Image
- 15:48, 7 April 2020 diff hist -6 m BootOpts.grfon
- 15:48, 7 April 2020 diff hist +267 BootOpts.grfon
- 23:13, 6 April 2020 diff hist +1,663 BootOpts.grfon
- 23:11, 6 April 2020 diff hist +379 How to package a Mini Micro game added note about bootOpts.grfon
- 23:10, 6 April 2020 diff hist +1,564 N BootOpts.grfon Created page with "<c>bootOpts.grfon</c> is a file which Mini Micro looks for upon startup, which controls several options about the appearance and behavior of the machine. You may want to..."
- 23:01, 6 April 2020 diff hist +1,786 N Game controllers Created page with "Mini Micro supports up to eight game controllers (gamepads or joysticks) via the key module. The fastest way to identify what a particular button or axis input is cal..." current
- 14:48, 6 April 2020 diff hist +7 m How to package a Mini Micro game →Packaging for the Web
- 14:31, 6 April 2020 diff hist +447 How to package a Mini Micro game
- 13:59, 5 April 2020 diff hist +2 m Display.mode →Usage Notes current
- 14:57, 3 April 2020 diff hist 0 Main Page
- 14:57, 3 April 2020 diff hist 0 Tools
- 14:56, 3 April 2020 diff hist +118 Main Page
- 14:56, 3 April 2020 diff hist +899 N Tools Created page with "This page lists some external tools that work well with MiniScript. See also Open-Source projects. == Source Code Editors == === NotePad++ UDL === https://github.com/S..."
- 14:54, 3 April 2020 diff hist +159 Open-Source Projects
- 15:37, 2 April 2020 diff hist +1,920 N Sound Created page with "In Mini Micro, the <msinline>Sound</msinline> class both represents individual audio clips that can be played, and a handful of global sound-related properties and methods..."
- 15:21, 2 April 2020 diff hist +537 N Image Created page with "In Mini Micro, the <c>Image</c> class represents a picture, i.e. a rectangular array of pixel colors. {| class="wikitable" |- ! Method or Property !! Purpose |- | Image..."
- 15:17, 2 April 2020 diff hist -5 Image.pixel →Example
- 15:17, 2 April 2020 diff hist -5 Image.setPixel →Example
- 15:17, 2 April 2020 diff hist -10 Sound.loop
- 15:15, 2 April 2020 diff hist -25 m Sound.mix →Example current
- 15:15, 2 April 2020 diff hist +30 Sound.play →Usage Notes
- 15:14, 2 April 2020 diff hist +10 m Sound.init →Example
- 15:13, 2 April 2020 diff hist -21 Sound.noiseWave current
- 15:12, 2 April 2020 diff hist -21 Sound.sawtoothWave current
- 15:12, 2 April 2020 diff hist -21 Sound.triangleWave current
- 15:12, 2 April 2020 diff hist -21 Sound.squareWave current
- 15:11, 2 April 2020 diff hist +17 Sound.sineWave current
- 15:09, 2 April 2020 diff hist +16 Image.width →Example
- 15:09, 2 April 2020 diff hist +191 N Image.height Created page with "<c>Image.height</c> returns the height of the image, in pixels. (Read-only.) == Example == <ms>img = file.loadImage("/sys/pics/Dart.png") print img.height</ms> Categ..."
- 15:07, 2 April 2020 diff hist -6 m Image.getImage
- 15:07, 2 April 2020 diff hist +4 m TextDisplay.setCellColor
- 15:06, 2 April 2020 diff hist +4 m TextDisplay.cellColor
- 15:06, 2 April 2020 diff hist +5 m TextDisplay.setCell
- 15:05, 2 April 2020 diff hist +4 m TextDisplay.cell current
- 15:05, 2 April 2020 diff hist +12 m TextDisplay.delimiter →Usage Notes current
- 15:04, 2 April 2020 diff hist -20 m TextDisplay.delimiter
- 15:03, 2 April 2020 diff hist +4 m TextDisplay.inverse current
- 15:03, 2 April 2020 diff hist +4 m TextDisplay.row current
- 15:02, 2 April 2020 diff hist +4 m TextDisplay.column current
- 15:01, 2 April 2020 diff hist +4 m TextDisplay.backColor
- 15:01, 2 April 2020 diff hist +4 TextDisplay.color
- 15:00, 2 April 2020 diff hist 0 TextDisplay.clear →Usage Notes current
- 15:00, 2 April 2020 diff hist +4 TextDisplay.clear
- 15:00, 2 April 2020 diff hist +4 SolidColorDisplay.color current
- 14:59, 2 April 2020 diff hist -6 m Display.mode →Example
- 14:59, 2 April 2020 diff hist +4 m Display.mode
- 22:26, 1 April 2020 diff hist +4 Image.width
- 22:26, 1 April 2020 diff hist 0 m Image.width JoeStrout moved page RawData.length to Image.width without leaving a redirect: wrong title
- 19:50, 31 March 2020 diff hist +4 m File.loadImage
- 19:49, 31 March 2020 diff hist 0 m File.loadImage →Usage Notes
- 19:49, 31 March 2020 diff hist +592 N File.loadImage Created page with "<c>File.loadImage</c> loads an image from a PNG or JPEG file on disk. === Arguments === {| class="wikitable" |- ! Parameter Name !! Type !! Default Value !! Meaning |- | ''p..."
- 20:48, 30 March 2020 diff hist +16 Parentheses
- 20:48, 30 March 2020 diff hist +3 m Parentheses →Example
- 21:44, 26 March 2020 diff hist +4 RawData →Methods
- 21:43, 26 March 2020 diff hist +464 RawData →Methods
- 21:41, 26 March 2020 diff hist +1,322 RawData →Methods
- 21:34, 26 March 2020 diff hist +9 m RawData
- 21:33, 26 March 2020 diff hist +593 N RawData Created page with "The <c>RawData</c> class in Mini Micro represents a buffer of raw bytes. Interpretation of these bytes is entirely up to the programmer. === Properties === {| class="wik..."
- 21:28, 26 March 2020 diff hist -2 m RawData.resize current
- 21:27, 26 March 2020 diff hist +331 N RawData.resize Created page with "<cs>RawData.resize</cs> resizes the raw data buffer to the given number of bytes. Previous data (if any) is retained to the extent that it will fit in the new buffer. ==..."
- 04:17, 26 March 2020 diff hist +732 N DisplayMode Created page with "<c>displayMode</c> is a Mini Micro global function that returns a map that contains a number for every supported mode in the display system. {| class="wikitable" |- !..." current
- 04:02, 26 March 2020 diff hist +44 Display →Architecture of the display system
- 04:00, 26 March 2020 diff hist +129 N File:DisplayLayout.png Illustrates the 8-layer display architecture of Mini Micro, with the default display types configured by clear. current
- 03:56, 26 March 2020 diff hist +1,671 N Display Created page with "In Mini Micro, <c>Display</c> is the base class for all the display types, and the class of any display that is off (mode 0). In addition, <c>display</c> (all lowercase)..."
- 19:59, 24 March 2020 diff hist -9 Key.available →Example
- 19:59, 24 March 2020 diff hist +4 Key.axis
- 19:59, 24 March 2020 diff hist +4 Key.keyNames
- 19:59, 24 March 2020 diff hist +4 Key.pressed
- 19:59, 24 March 2020 diff hist -9 Key.clear current
- 19:58, 24 March 2020 diff hist +4 Key.clear
- 19:58, 24 March 2020 diff hist +4 Key.get
- 19:58, 24 March 2020 diff hist +4 Key.available
- 19:57, 24 March 2020 diff hist +54 Key.axis
- 19:56, 24 March 2020 diff hist +803 N Key Created page with "In Mini Micro, the <msinline>key</msinline> module is a small collection of functions related to detecting the keyboard state and handling the keyboard input buffer, as we..."
- 19:49, 24 March 2020 diff hist 0 Mouse.y →Example
- 19:48, 24 March 2020 diff hist 0 m Key.axis →Usage Notes
- 19:48, 24 March 2020 diff hist +1 m Key.axis →Usage Notes
- 15:18, 24 March 2020 diff hist +2 Key.pressed →Arguments
- 17:28, 19 March 2020 diff hist +1 m Sprite →Example
- 17:27, 19 March 2020 diff hist +639 N Sprite Created page with "<c>Sprite</c> is a built-in class in the Mini Micro API. It represents an image which can be added to a SpriteDisplay, enabling it to be drawn to the screen very effi..."
- 03:05, 19 March 2020 diff hist -8 Wait →Arguments
- 03:03, 19 March 2020 diff hist +11 Version →Usage Notes
- 03:03, 19 March 2020 diff hist -57 Values →Example
- 03:02, 19 March 2020 diff hist +1 Upper current
- 20:41, 18 March 2020 diff hist +999 N Code Snippets Created page with "In Mini Micro, ''code snippets'' are a feature of the code editor. These are bits of code which can be inserted from the Code button in the toolbar, optionally wrapping a..." current
- 16:13, 18 March 2020 diff hist +1 Shuffle
- 16:13, 18 March 2020 diff hist -10 String type
- 16:12, 18 March 2020 diff hist 0 Rnd
- 16:11, 18 March 2020 diff hist +1 Replace
- 16:11, 18 March 2020 diff hist -1 Replace →Arguments
- 16:09, 18 March 2020 diff hist -6 Number type
- 16:09, 18 March 2020 diff hist -5 Map type
- 16:08, 18 March 2020 diff hist +1 Map type →Example
- 16:08, 18 March 2020 diff hist -25 Map type →Example
- 15:25, 17 March 2020 diff hist 0 m Log JoeStrout moved page Log(x, base) to Log without leaving a redirect current
- 15:24, 17 March 2020 diff hist -51 List type
- 15:23, 17 March 2020 diff hist -56 Insert
- 15:23, 17 March 2020 diff hist 0 m IndexOf JoeStrout moved page Indexof to IndexOf without leaving a redirect
- 15:22, 17 March 2020 diff hist 0 m HasIndex JoeStrout moved page HashIndex to HasIndex
- 15:22, 17 March 2020 diff hist +22 N HashIndex JoeStrout moved page HashIndex to HasIndex current Tag: New redirect
- 15:22, 17 March 2020 diff hist -9 Indexes →Example
- 15:21, 17 March 2020 diff hist 0 m Join JoeStrout moved page Self.join to Join without leaving a redirect
- 22:26, 14 March 2020 diff hist +64 m Main Page
- 00:23, 14 March 2020 diff hist +439 How to package a Mini Micro game
- 00:22, 14 March 2020 diff hist +2,287 How to package a Mini Micro game
- 00:12, 14 March 2020 diff hist -2 How to package a Mini Micro game →Packaging for the Web
- 00:11, 14 March 2020 diff hist +25 Startup.ms
- 00:11, 14 March 2020 diff hist +233 N Startup.ms Created page with "The special file '''startup.ms''', if located at the root level of the user.minidisk file found by Mini Micro when it starts up, will be automatically loaded and run...."
- 00:09, 14 March 2020 diff hist +8 How to package a Mini Micro game
- 00:08, 14 March 2020 diff hist +884 How to package a Mini Micro game →Packaging for Windows Download
- 23:55, 13 March 2020 diff hist +847 N How to package a Mini Micro game Created page with "To "package" a Mini Micro game means to bundle up all the files into a format that end-users can download (or access on the web) and play without needing anything else. T..."
- 02:51, 13 March 2020 diff hist +282 Mini Micro
- 02:49, 13 March 2020 diff hist -10 m Main Page
- 02:48, 13 March 2020 diff hist +125 Mini Micro →Features
- 02:46, 13 March 2020 diff hist +43 Mini Micro
- 02:45, 13 March 2020 diff hist +52 N File:MiniMicro256.png Mini Micro logo (256x192 version). current
- 02:43, 13 March 2020 diff hist +4 Category:Mini Micro current
- 22:39, 11 March 2020 diff hist +771 N How to run a program on startup Created page with "In Mini Micro, any program found at /usr/startup.ms on the default user disk is run when the machine starts up. You can use this when packaging your game for distribution..." current
- 22:13, 11 March 2020 diff hist +643 N How to detect NaN Created page with "Invalid math operations may result in a numeric value of NaN ("Not a Number"). These values have special semantics: they are not considered equal to anything, even themselves..." current
- 03:56, 11 March 2020 diff hist +43 N Category:Numeric Functions Created page with "The functions below all operate on numbers." current
- 03:56, 11 March 2020 diff hist +31 Abs current
- 03:56, 11 March 2020 diff hist +388 N Acos Created page with "The <msinline>acos</msinline> function returns the inverse cosine, that is, the angle (in radians) whose cosine is the given value. === Arguments === {| class="wikitable" |..." current
- 03:53, 11 March 2020 diff hist +314 N Abs Created page with "The <msinline>abs</msinline> function returns the absolute value of the given number. === Arguments === {| class="wikitable" |- ! Parameter Name !! Default Value !! Meaning..."
- 16:53, 8 March 2020 diff hist +433 How to detect a click on a sprite
- 15:18, 8 March 2020 diff hist +53 N File:ScreenCoordinates.png Illustration of screen coordinates. current
- 15:17, 8 March 2020 diff hist +377 N Screen coordinates Created page with "In Mini Micro, screen coordinates refers to the number of pixels from the bottom-left corner of the screen. These are the coordinates returned by mouse.x and mouse...." current
- 14:42, 8 March 2020 diff hist +9 Mouse
- 14:40, 8 March 2020 diff hist +564 N Mouse Created page with "In Mini Micro, the <msinline>mouse</msinline> module is a small collection of functions related to detecting the mouse state, and controlling display of the mouse cursor...."
- 14:35, 8 March 2020 diff hist +4 Mouse.button
- 14:28, 8 March 2020 diff hist +987 N Mouse.button Created page with "In Mini Micro, the mouse.button function returns whether a given mouse button is currently pressed. === Arguments === {| class="wikitable" |- ! Parameter Name !! Default..."
- 14:16, 8 March 2020 diff hist +30 How to detect a click on a sprite →Example
- 14:15, 8 March 2020 diff hist +68 N File:SpriteClickDemo.png Screen shot for How to detect a click on a sprite. current
- 14:14, 8 March 2020 diff hist +1,312 N How to detect a click on a sprite Created page with "To detect a mouse click on a sprite, give the sprite a localBounds, and then call .contains on the sprite, passing in mouse. Th..."
- 22:21, 7 March 2020 diff hist +45 m How to make a sprite translucent
- 22:21, 7 March 2020 diff hist +118 How to make a sprite translucent
- 22:20, 7 March 2020 diff hist +30 How to make a sprite translucent →Example
- 22:19, 7 March 2020 diff hist +83 N File:HowToFadeSprite.png Screen shot from the example on How to make a sprite translucent. current
- 22:18, 7 March 2020 diff hist +881 N How to make a sprite translucent Created page with "You can change the opacity of a sprite by using the alpha channel of the tint color. An alpha value of 255 (or FF in hex) is completely opaque; an alpha value of zero is comp..."
- 16:35, 6 March 2020 diff hist +108 How to point a sprite at a target →Example
- 16:34, 6 March 2020 diff hist +35 How to point a sprite at a target →Example
- 16:33, 6 March 2020 diff hist +111 N File:HowToPointScreenshot.png Screen shot of the How to point a sprite at a file code example, in several different states.
- 13:58, 6 March 2020 diff hist +366 How to move a sprite forward
- 13:56, 6 March 2020 diff hist +1,068 N How to move a sprite forward Created page with "Move a sprite in its "forward" direction (i.e. in the +X direction when the sprite is not rotated) by using the cos and sin functions, as shown below. Note that cos..."
- 14:15, 5 March 2020 diff hist +53 How to point a sprite at a target
- 14:14, 5 March 2020 diff hist +793 N How to move a sprite towards a target Created page with "To move a sprite at a constant speed towards a target, find the difference in X and Y, and normalize by multiplying by the desired speed divided by the total distance. Then s..."
- 15:17, 4 March 2020 diff hist +667 N How to check if one value contains another Created page with "If you need to check whether a string contains a given substring, or a list or map contains a specified value, then you can use indexOf and compare the result to null...." current