Sound.mix

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Sound.mix mixes another synthesized sound into this one, producing a more complex sound.

Arguments

Parameter Name Type Default Value Meaning
sound Sound Object Other sound (already prepared with sound.init) to mix in
level number 1 volume of other mixed-in sound relative to this one

Example

daDing = new Sound
daDing.init 0.5, noteFreq(72), [1, 1, 0]
dd2 = new Sound
dd2.init 0.5, noteFreq(84), [0]*40 + range(1, 0, -0.01)
daDing.mix dd2
daDing.play