Key.pressed

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key.pressed detects whether a specific key or button input is currently pressed.

See also: key.keyNames; key.axis

Arguments

Parameter Name Type Default Value Meaning
keyName string "space" key/button to press

Usage Notes

These include modifier keys (e.g. "left shift", "right alt") as well as mouse buttons (e.g. "mouse 0") and joystick/gamepad buttons ("joystick 1 button 0", etc.). With regard to joystick buttons, if you don't specify a number (e.g. "joystick button 0"), then it will detect a press of button 0 on any joystick. See key.keyNames for all the possible names to use with this method.

Example

while not key.pressed("left"); end while   // waits until left arrow pressed