Key
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In Mini Micro, the key module is a small collection of functions related to detecting the keyboard state and handling the keyboard input buffer, as well as interfacing with button inputs on joystick/gamepad devices.
| Method | Purpose |
|---|---|
| key.available | check whether there is a keypress in the input buffer |
| key.get | pull the next key out of the input buffer (waiting if necessary) |
| key.put(keyChar) | allows you to enqueue a string, or single character by code point, into the keyboard buffer |
| key.clear | clear the input buffer |
| key.pressed(keyName="space") | check whether a specific key is currently down |
| key.keyNames | get list of all possible names for key.pressed |
| key.axis(axis="Horizontal") | get value (-1 to 1) of an analog input axis |