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Sound.fadeIn controls how much to fade a sound in from silence in seconds. If not specified, a value of 0.01 is used.


This script creates a sort of comedic sliding up sound that fades in for a second: Link to Generated Audio

snd = new Sound
snd.duration = 2
snd.freq = [ noteFreq(60), noteFreq(72) ]
snd.envelope = 1
snd.waveform = Sound.sineWave

snd.fadeIn = 1

See also: Sound.fadeOut; Sound.envelope