Difference between revisions of "Mini Micro"
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In addition to the standard MiniScript language features, Mini Micro comes with an extensive API which includes the following functionality: | In addition to the standard MiniScript language features, Mini Micro comes with an extensive API which includes the following functionality: | ||
− | * Pixel graphics (32-bit color, 960x640 display) | + | * [[PixelDisplay|Pixel graphics]] (32-bit color, 960x640 display) |
− | * Sprite graphics (layering, scaling, rotation, tint, simple collision detection, and scrolling) | + | * [[SpriteDisplay|Sprite graphics]] (layering, scaling, rotation, tint, simple collision detection, and scrolling) |
− | * Tile graphics (arbitrary tile size, support for hexagonal layouts, scaling, and rotation) | + | * [[TileDisplay|Tile graphics]] (arbitrary tile size, support for hexagonal layouts, scaling, and rotation) |
− | * Sound and music (both synthesized in code, and audio files in standard formats) | + | * [[Sound|Sound and music]] (both synthesized in code, and audio files in standard formats) |
− | * Text display (68 by 25 characters) | + | * [[TextDisplay|Text display]] (68 by 25 characters) |
− | * File operations, including reading and writing images | + | * [[File]] operations, including reading and writing [[image|images]] |
− | * Full keyboard, mouse, and game controller support | + | * Full [[key|keyboard]], [[mouse]], and [[game controllers|game controller]] support |
+ | |||
[[Category:Mini Micro]] | [[Category:Mini Micro]] |
Revision as of 02:48, 13 March 2020
Mini Micro is a desktop application for Windows, macOS, and Linux. It simulates a retro-style home computer, built atop the MiniScript language. It is intended as both an educational environment for beginning programmers, and a game/simulation development environment for more experienced coders. Apart from execution speed, Mini Micro runs identically on all desktop machines, providing a very uniform environment for app development.
Features
In addition to the standard MiniScript language features, Mini Micro comes with an extensive API which includes the following functionality:
- Pixel graphics (32-bit color, 960x640 display)
- Sprite graphics (layering, scaling, rotation, tint, simple collision detection, and scrolling)
- Tile graphics (arbitrary tile size, support for hexagonal layouts, scaling, and rotation)
- Sound and music (both synthesized in code, and audio files in standard formats)
- Text display (68 by 25 characters)
- File operations, including reading and writing images
- Full keyboard, mouse, and game controller support