Difference between revisions of "Key.axis"

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<c>[[key]].axis</c> returns the numeric value (from -1 to 1) of an input axis (for example, a joystick horizontal or vertical axis).
 
<c>[[key]].axis</c> returns the numeric value (from -1 to 1) of an input axis (for example, a joystick horizontal or vertical axis).
  
See also: [[key.pressed]]
+
See also: [[key.pressed]]; [[How to move a sprite with directional inputs]]
  
 
=== Arguments ===
 
=== Arguments ===

Revision as of 15:12, 10 April 2020

key.axis returns the numeric value (from -1 to 1) of an input axis (for example, a joystick horizontal or vertical axis).

See also: key.pressed; How to move a sprite with directional inputs

Arguments

Parameter Name Type Default Value Meaning
axisName string Horizontal name of axis to get

Usage Notes

Available axis names are:

  • "Horizontal" and "Vertical", which can be activated by both WASD and arrow keys as well as any joystick or gamepad
  • "JoyAxis1" through "JoyAxis29" which detect axis inputs from any joystick or gamepad
  • "Joy1Axis1" through "Joy8Axis29" which detect axis inputs from specific joystick/gamepad 1 through 8.

Example

print key.axis("Vertical")