Sprite.localBounds
(Redirected from Sprite.localbounds)
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Sprite.localBounds
assigns a Bounds object to this property to define the sprite
bounds in "local" coordinates. That means the bounds the sprite would
have if it were positioned at x=0, y=0, with no rotation and scale=1.
Mini Micro will automatically compute the worldBounds
from this local bounds as the sprite moves, rotates, and scales.