Difference between revisions of "Key.axis"
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(Created page with "<c>key.axis</c> returns the numeric value (from -1 to 1) of an input axis. See also: key.pressed === Arguments === {| class="wikitable" |- ! Parameter Name !! Type !! D...") |
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=== Usage Notes === | === Usage Notes === | ||
− | Available axis names are "Horizontal" and "Vertical", which can be activated | + | Available axis names are: |
− | by both WASD and arrow keys as well as any joystick or gamepad | + | * "Horizontal" and "Vertical", which can be activated |
− | "JoyAxis1" through "JoyAxis29" which detect axis inputs from any joystick or gamepad | + | by both WASD and arrow keys as well as any joystick or gamepad |
− | axis inputs from specific joystick/gamepad 1 through 8. | + | * "JoyAxis1" through "JoyAxis29" which detect axis inputs from any joystick or gamepad |
+ | * "Joy1Axis1" through "Joy8Axis29" which detect axis inputs from specific joystick/gamepad 1 through 8. | ||
== Example == | == Example == |
Revision as of 19:48, 24 March 2020
key.axis
returns the numeric value (from -1 to 1) of an input axis.
See also: key.pressed
Arguments
Parameter Name | Type | Default Value | Meaning |
---|---|---|---|
axisName | string | Horizontal | name of axis to get |
Usage Notes
Available axis names are:
- "Horizontal" and "Vertical", which can be activated
by both WASD and arrow keys as well as any joystick or gamepad
- "JoyAxis1" through "JoyAxis29" which detect axis inputs from any joystick or gamepad
- "Joy1Axis1" through "Joy8Axis29" which detect axis inputs from specific joystick/gamepad 1 through 8.
Example
print key.axis("Vertical")