SpriteDisplay
The SpriteDisplay
class in Mini Micro is a display type that holds and draws Sprites, little images that can be efficiently moved, rotated, and scaled.
By default, display 4 is configured as a sprite display. But you can make any display layer a sprite display by setting its mode to displayMode.sprite
.
Methods and Properties
Method or Property | Purpose |
---|---|
SpriteDisplay.scrollX | horizontal scroll position of the whole display |
SpriteDisplay.scrollY | vertical scroll position of the whole display |
SpriteDisplay.clear | clears all sprites from the display, and resets scroll position |
SpriteDisplay.sprites | list of sprites in this display, in draw order |