Difference between revisions of "Sound.fadeIn"
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SpatialPlays (talk | contribs) (Adds a link to the audio generated by the example script) |
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== Examples == | == Examples == | ||
− | This script creates a sort of comedic sliding up sound that fades in for a second. | + | This script creates a sort of comedic sliding up sound that fades in for a second: |
− | + | [https://commons.wikimedia.org/wiki/File:Mini_Micro_-_Slide_Up.ogg Link to Generated Audio] | |
<ms>snd = new Sound | <ms>snd = new Sound | ||
duration = 2 | duration = 2 |
Revision as of 07:15, 28 April 2020
Sound.fadeIn
controls how much to fade a sound in from silence in seconds.
Examples
This script creates a sort of comedic sliding up sound that fades in for a second: Link to Generated Audio
snd = new Sound
duration = 2
freqList = [ noteFreq(60), noteFreq(72) ]
envelope = 1
snd.init duration, freqList, envelope, Sound.sineWave
snd.fadeIn = 1
snd.play
See also: Sound.fadeOut
; Sound.envelope