Difference between revisions of "PixelDisplay.clear"
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<ms>gfx.fillRect 0, 0, gfx.width, gfx.height, myColor</ms> | <ms>gfx.fillRect 0, 0, gfx.width, gfx.height, myColor</ms> | ||
+ | |||
+ | === Examples === | ||
+ | <ms>clear | ||
+ | |||
+ | gfx.fillRect 10,10,700,600,"#aaaaaa" // Draw rect | ||
+ | |||
+ | wait 1 | ||
+ | |||
+ | gfx.clear "#556677", 100, 100 // Clear window and set window size 100x100 | ||
+ | gfx.fillRect 10,10,700,600,"#aaaaaa" // Draw same rect on resize window </ms> | ||
[[Category:Mini Micro]] | [[Category:Mini Micro]] |
Latest revision as of 19:01, 28 January 2025
PixelDisplay.clear
clears, resets, and resizes this pixel display.
Arguments
Parameter Name | Type | Default Value | Meaning |
---|---|---|---|
color | color | color.clear | color to fill the display with |
width | number | 960 | new display width |
height | number | 640 | new display height |
Usage Notes
In addition to clearing the color and setting the size, this method also resets the scale to 1, and scrollX and scrollY to 0. If you wish to clear only the color without resetting scale and scroll, use something like:
gfx.fillRect 0, 0, gfx.width, gfx.height, myColor
Examples
clear
gfx.fillRect 10,10,700,600,"#aaaaaa" // Draw rect
wait 1
gfx.clear "#556677", 100, 100 // Clear window and set window size 100x100
gfx.fillRect 10,10,700,600,"#aaaaaa" // Draw same rect on resize window