Difference between revisions of "Sound.fadeOut"
		
		
		
		
		
		
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| − | <c>[[Sound]].fadeOut</c> controls how much a sound should fade out at the end in seconds.  | + | <c>[[Sound]].fadeOut</c> controls how much a sound should fade out at the end in seconds.  If no value is given, a value of 0.01 is used.  | 
== Examples ==  | == Examples ==  | ||
| − | This script produces a comedic falling sound followed by a boom at the end.  | + | This script produces a comedic falling sound followed by a boom at the end:  | 
| + | [https://commons.wikimedia.org/wiki/File:Mini_Micro_-_Long_Fall.ogg Link to Generated Audio]  | ||
<ms>slide = new Sound  | <ms>slide = new Sound  | ||
boom = new Sound  | boom = new Sound  | ||
Latest revision as of 20:52, 1 August 2020
Sound.fadeOut controls how much a sound should fade out at the end in seconds.  If no value is given, a value of 0.01 is used.
Examples
This script produces a comedic falling sound followed by a boom at the end: Link to Generated Audio
slide = new Sound
boom = new Sound
slideDuration = 5
boomDuration = 1
slideFreq = [ noteFreq(84), noteFreq(48) ]
boomFreq = 0.5
slide.init slideDuration, slideFreq, 1, Sound.sineWave
boom.init boomDuration, boomFreq, 1, Sound.noiseWave
slide.fadeOut = 4
boom.fadeOut = 1
slide.play
wait slideDuration
boom.play
See also: Sound.fadeIn; Sound.envelope