Difference between revisions of "TextDisplay.setCell"
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! Parameter Name !! Type !! Default Value !! Meaning | ! Parameter Name !! Type !! Default Value !! Meaning | ||
|- | |- | ||
− | | ''x'' || number || 0 || column of cell to change | + | | ''x'' || number || 0 || column (or list of columns) of cell to change |
|- | |- | ||
− | | ''y'' || number || 0 || row of cell to change | + | | ''y'' || number || 0 || row (or list of rows) of cell to change |
|- | |- | ||
| ''character'' || string || "" || character to store in the given cell | | ''character'' || string || "" || character to store in the given cell |
Latest revision as of 02:43, 29 December 2020
TextDisplay.setCell
Directly sets a character into a given row and column of the text
display. This does not use (or change) the cursor position, nor
does it apply the current text colors or inverse mode; it only changes
the character displayed.
See also: TextDisplay.cell
Arguments
Parameter Name | Type | Default Value | Meaning |
---|---|---|---|
x | number | 0 | column (or list of columns) of cell to change |
y | number | 0 | row (or list of rows) of cell to change |
character | string | "" | character to store in the given cell |
Example
text.setCell 0, 10, "@"