Difference between revisions of "Sound.freq"
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SpatialPlays (talk | contribs) (Created Sound.freq, including working examples and references to relevant functions) |
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− | <c>[[Sound]].freq</c> controls how many times a second a waveform is repeated. | + | <c>[[Sound]].freq</c> controls a Sound object's sound frequency, or how many times a second a waveform is repeated. |
For example, a middle C on a piano produces a sound frequency of 261.626 times a second: | For example, a middle C on a piano produces a sound frequency of 261.626 times a second: |
Revision as of 21:57, 27 April 2020
Sound.freq
controls a Sound object's sound frequency, or how many times a second a waveform is repeated.
For example, a middle C on a piano produces a sound frequency of 261.626 times a second:
snd = new Sound
snd.init(2)
snd.freq = 261.626
snd.play
It can be assigned a single frequency, or a list of frequencies, and Micro Mini will interpolate between frequencies over the duration of the sound:
snd = new Sound
snd.init(2)
snd.freq = [noteFreq(58), noteFreq(43)]
snd.play
See also: Sound.init
; noteFreq