Difference between revisions of "SpriteDisplay"
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(Created page with "The <c>SpriteDisplay</c> class in Mini Micro is a display type that holds and draws Sprites, little images that can be efficiently moved, rotated, and scaled....") |
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By default, [[display]] 4 is configured as a sprite display. But you can make any display layer a sprite display by setting its [[Display.mode]]mode to <c>displayMode.sprite</c>. | By default, [[display]] 4 is configured as a sprite display. But you can make any display layer a sprite display by setting its [[Display.mode]]mode to <c>displayMode.sprite</c>. | ||
+ | |||
+ | == Methods and Properties == | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Method or Property !! Purpose | ||
+ | |- | ||
+ | | [[SpriteDisplay.scrollX]] || horizontal scroll position of the whole display | ||
+ | |- | ||
+ | | [[SpriteDisplay.scrollY]] || vertical scroll position of the whole display | ||
+ | |- | ||
+ | | [[SpriteDisplay.clear]] || clears all sprites from the display, and resets scroll position | ||
+ | |- | ||
+ | | [[Sprite.sprites]] || list of sprites in this display, in draw order | ||
+ | |} |
Revision as of 19:32, 12 April 2020
The SpriteDisplay
class in Mini Micro is a display type that holds and draws Sprites, little images that can be efficiently moved, rotated, and scaled.
By default, display 4 is configured as a sprite display. But you can make any display layer a sprite display by setting its Display.modemode to displayMode.sprite
.
Methods and Properties
Method or Property | Purpose |
---|---|
SpriteDisplay.scrollX | horizontal scroll position of the whole display |
SpriteDisplay.scrollY | vertical scroll position of the whole display |
SpriteDisplay.clear | clears all sprites from the display, and resets scroll position |
Sprite.sprites | list of sprites in this display, in draw order |