Sound.init synthesizes a sound from various parameters, including look-up tables
that represent one cycle of the waveform and the volume envelope.
Call this on a new Sound object, or to reset a previous one. duration (number, default 1): length of the sound, in seconds freq (number, default 440): number of repeats of the waveform per second envelope (list): volume (0 to 1) over the duration of the sound waveform (list): wave value (-1 to 1) over one cycle
pew = new Sound pew.init 0.3, [8000,100], [1,0] pew.play Example 2: hitSnd = new Sound hitSnd.init 1, 100, [1,0], Sound.noiseWave hitSnd.play