Difference between revisions of "Soda"

From MiniScript Wiki
Jump to navigation Jump to search
m
m
 
Line 1: Line 1:
 +
[[File:Soda-512.png|128px|frameless|right|Soda logo]]
 
[https://github.com/JoeStrout/soda Soda] is an open-source cross-platform game engine based on MiniScript and [http://libsdl.org/ SDL2].  It shares many APIs with [[Mini Micro]], enabling some code to be easily transported between the two environments.
 
[https://github.com/JoeStrout/soda Soda] is an open-source cross-platform game engine based on MiniScript and [http://libsdl.org/ SDL2].  It shares many APIs with [[Mini Micro]], enabling some code to be easily transported between the two environments.
  

Latest revision as of 04:47, 19 August 2021

Soda logo

Soda is an open-source cross-platform game engine based on MiniScript and SDL2. It shares many APIs with Mini Micro, enabling some code to be easily transported between the two environments.

In contrast with Mini Micro, Soda does not emulate a full virtual machine; instead it creates a window (or full-screen) game directly in the host environment, has direct access to host files, etc. This makes Soda somewhat more work to get started, but enables you to create native games that look and feel no different from other games. Soda is written in C++, and is more portable than Mini Micro, even working on platforms like the Raspberry Pi.

Use the Category:Soda link to find APIs and other pages which apply specifically to Soda.


This article is a stub. You can help the MiniScript Wiki by expanding it.