Difference between revisions of "Lua"

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Lua is a scripting language first released in 1993, and particularly popular as an embedded language.  This article compares Lua to MiniScript, and may be useful to people coming to MiniScript with a background in Lua.
 
Lua is a scripting language first released in 1993, and particularly popular as an embedded language.  This article compares Lua to MiniScript, and may be useful to people coming to MiniScript with a background in Lua.
  
For a side-by-side comparison on a bunch of short programs, see [https://miniscript.org/compare/lua.html here].
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For a side-by-side comparison on a collection of short programs, see [https://miniscript.org/compare/lua.html here].
  
 
== Similarities ==
 
== Similarities ==
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=== Block Syntax ===
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Both Lua and MiniScript delineate code blocks and control structures with explicit keywords.  There are some minor differences in syntax, summarized in the table below.
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{| class="wikitable"
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|-
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! Lua
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! MiniScript
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|-
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| function / end
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| function / end function
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|-
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| if / elseif / end
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| if / else if / end if
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|-
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| while ... do / end
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| while / end while
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|-
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| for i = 1, 10, 2 do / end<br />
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| for i in range(1, 10, 2) / end for<br />
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|-
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| repeat / until
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| style="font-style:italic;" | (no direct equivalent)
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|}
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The most notable difference is that while Lua uses <c>end</c> alone to terminate a <c>function</c>, <c>if</c>, <c>while</c>, or <c>for</c> block, MiniScript uses <c>end function</c>, <c>end if</c>, <c>end while</c>, and <c>end for</c> respectively.  MiniScript lacks a <c>repeat</c>-<c>until</c> structure; the standard idiom is to use a <c>while true</c> (infinite) loop, and [[break]] out of it when termination conditions are met.
  
 
=== Data Types ===
 
=== Data Types ===
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 +
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== Differences ==

Revision as of 21:01, 10 December 2022

Lua is a scripting language first released in 1993, and particularly popular as an embedded language. This article compares Lua to MiniScript, and may be useful to people coming to MiniScript with a background in Lua.

For a side-by-side comparison on a collection of short programs, see here.

Similarities

Block Syntax

Both Lua and MiniScript delineate code blocks and control structures with explicit keywords. There are some minor differences in syntax, summarized in the table below.

Lua MiniScript
function / end function / end function
if / elseif / end if / else if / end if
while ... do / end while / end while
for i = 1, 10, 2 do / end
for i in range(1, 10, 2) / end for
repeat / until (no direct equivalent)

The most notable difference is that while Lua uses end alone to terminate a function, if, while, or for block, MiniScript uses end function, end if, end while, and end for respectively. MiniScript lacks a repeat-until structure; the standard idiom is to use a while true (infinite) loop, and break out of it when termination conditions are met.

Data Types

Differences