Mouse.y
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mouse.y
returns the current distance (in pixels) of the mouse cursor from the bottom edge of the screen.
See also: mouse.x; Screen coordinates
Known Issue
In Mini Micro 1.0, when running as a WebGL build on an Apple Retina display, the mouse coordinates reported are incorrect (as if the mouse is twice as far from the top-left corner of the physical screen than it really is).
Example
print mouse.y