Sound.play
Revision as of 03:44, 30 April 2020 by SpatialPlays (talk | contribs)
Sound.play
plays a sound. Call this on a Sound object initialized either
Sound.init, or loaded via file.loadSound.
Arguments
Parameter Name | Type | Default Value | Meaning |
---|---|---|---|
volume | number | 1 | volume (0-1) of the sound |
pan | number | 0 | left (-1) to right (1) stereo pan of the sound |
speed | number | 1 | speed multiplier (1 == standard speed) |
Usage Notes
The sound will automatically stop if .loop is false, but will repeat until explicitly stopped if .loop is true. Note that speed will change both the duration and pitch of the sound, due to changing the speed of the waveforms being played.
Example
s = file.loadSound("/sys/sounds/bonus.wav")
s.play