SpriteDisplay.scrollX
Revision as of 21:32, 12 April 2020 by ZachStrout (talk | contribs) (Created page with "<c>SpriteDisplay.scrollX</c>: Horizontal scroll amount subtracted from the position of all sprites on the display. This is the standard way of making it appear that the world...")
SpriteDisplay.scrollX
: Horizontal scroll amount subtracted from the position of all
sprites on the display. This is the standard way of making it
appear that the world is scrolling past.
Example
sp = new Sprite
sp.image = file.loadImage("/sys/pics/Wumpus.png")
display(4).sprites.push sp
for i in range(0,500,10)
display(4).scrollX = -i
wait 0.2
end for