Difference between revisions of "Sound.play"
Jump to navigation
Jump to search
SpatialPlays (talk | contribs) m |
m (added links) |
||
Line 1: | Line 1: | ||
− | <c>[[Sound]].play</c> plays a sound. Call this on a Sound object initialized either | + | <c>[[Sound]].play</c> plays a sound. Call this on a [[Sound]] object initialized either |
− | Sound.init, or loaded via file.loadSound. | + | Sound.init, or loaded via [[file.loadSound]]. |
=== Arguments === | === Arguments === |
Revision as of 14:45, 1 August 2020
Sound.play
plays a sound. Call this on a Sound object initialized either
Sound.init, or loaded via file.loadSound.
Arguments
Parameter Name | Type | Default Value | Meaning |
---|---|---|---|
volume | number | 1 | volume (0-1) of the sound |
pan | number | 0 | left (-1) to right (1) stereo pan of the sound |
speed | number | 1 | speed multiplier (1 == standard speed) |
Usage Notes
The sound will automatically stop if .loop is false, but will repeat until explicitly stopped if .loop is true. Note that speed will change both the duration and pitch of the sound, due to changing the speed of the waveforms being played.
Example
s = file.loadSound("/sys/sounds/bonus.wav")
s.play