Difference between revisions of "Image"
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− | In [[Mini Micro]] and [[Soda]], the <c>Image</c> class represents a picture, i.e. a rectangular array of pixel colors. | + | In [[Mini Micro]] and [[Soda]], the <c>Image</c> class represents a picture, i.e. a rectangular array of pixel colors.<br> |
<c>[[file]].loadImage</c> can be used to load an image from a file. | <c>[[file]].loadImage</c> can be used to load an image from a file. | ||
Latest revision as of 17:55, 28 July 2024
In Mini Micro and Soda, the Image
class represents a picture, i.e. a rectangular array of pixel colors.
file.loadImage
can be used to load an image from a file.
Method or Property | Purpose |
---|---|
Image.width | image width, in pixels |
Image.height | image height, in pixels |
Image.pixel(x,y) | get color of image pixel at x,y |
Image.setPixel x,y, c | set color of image pixel at x,y to c |
Image.getImage(left,bottom, width, height) | get a rectangular subregion of the image as a new Image |
Image.create(width, height, c) | create and return a new Image initialized to color c |
Image.fromScreen(width=960, height=640) | create an image from the current state of the screen, including all visible layers (a "screen shot"), scaled to the given width and height |
Image.flip(vertical=false) | flip the image vertically or horizontally, in place |
Image.rotate(degrees=90) | rotate the image in place, by degrees counter-clockwise (90° increments only) |