Difference between revisions of "Mouse.x"
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See also: [[mouse.y]]; [[Screen coordinates]] | See also: [[mouse.y]]; [[Screen coordinates]] | ||
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+ | == Known Issue == | ||
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+ | In Mini Micro 1.0, when running as a WebGL build on an Apple Retina display, the mouse coordinates reported are incorrect (as if the mouse is twice as far from the top-left corner of the physical screen than it really is). | ||
== Example == | == Example == |
Latest revision as of 01:10, 28 September 2021
mouse.x
returns the current distance (in pixels) of the mouse cursor from the left edge of the screen.
See also: mouse.y; Screen coordinates
Known Issue
In Mini Micro 1.0, when running as a WebGL build on an Apple Retina display, the mouse coordinates reported are incorrect (as if the mouse is twice as far from the top-left corner of the physical screen than it really is).
Example
print mouse.x