Difference between revisions of "Mouse.x"
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(Created page with "<c>mouse.x</c> returns the current distance (in pixels) of the mouse cursor from the left edge of the screen. == Example == <ms>print mouse.x</ms> Category:Mini Micro") |
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<c>mouse.x</c> returns the current distance (in pixels) of the mouse cursor from the left edge of the screen. | <c>mouse.x</c> returns the current distance (in pixels) of the mouse cursor from the left edge of the screen. | ||
+ | |||
+ | See also: [[mouse.y]]; [[Screen coordinates]] | ||
+ | |||
+ | == Known Issue == | ||
+ | |||
+ | In Mini Micro 1.0, when running as a WebGL build on an Apple Retina display, the mouse coordinates reported are incorrect (as if the mouse is twice as far from the top-left corner of the physical screen than it really is). | ||
== Example == | == Example == |
Latest revision as of 01:10, 28 September 2021
mouse.x
returns the current distance (in pixels) of the mouse cursor from the left edge of the screen.
See also: mouse.y; Screen coordinates
Known Issue
In Mini Micro 1.0, when running as a WebGL build on an Apple Retina display, the mouse coordinates reported are incorrect (as if the mouse is twice as far from the top-left corner of the physical screen than it really is).
Example
print mouse.x