Difference between revisions of "Super"

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(Added example code)
m (Fix yet another typo)
 
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<ms>
 
<ms>
//PLANT base clasee
+
//PLANT base class
 
PLANT = new Sprite
 
PLANT = new Sprite
 
PLANT.image = Image.create(25, 25, color.lime)
 
PLANT.image = Image.create(25, 25, color.lime)
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//loop for tree.grow
 
//loop for tree.grow
while not tree.scale
+
while not tree.scale == tree.maxGrowth
 
tree.grow
 
tree.grow
 
wait .5
 
wait .5

Latest revision as of 22:11, 12 March 2022

super is a keyword used to access base class methods from within a subclass method. It is part of MiniScript's support for object-oriented programming.


Example code:

//PLANT base class
PLANT = new Sprite
PLANT.image = Image.create(25, 25, color.lime)
PLANT.maxGrowth = 20
PLANT.scale = 0
PLANT.grow = function
	self.scale  = self.scale + .1
	if self.scale > self.maxGrowth then
		self.scale = self.maxGrowth
		return
	end if
end function

//tree subclass
tree = new PLANT
tree.x = 480
tree.y = 320

tree.grow = function //trees function that would override grow within the PLANT base class
	super.grow //reaches out to the PLANT base class and calls it
	print "I grew!" //end of the function prints after super.grow is called.
end function

//pushes tree to default sprite display
display(4).sprites.push tree

//loop for tree.grow
while not tree.scale == tree.maxGrowth
	tree.grow
	wait .5
end while


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