Sound.play

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Revision as of 00:58, 30 April 2020 by SpatialPlays (talk | contribs) (Added note that the "speed" parameter will change both the pitch and duration of the sound being played.)
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Sound.play plays a sound. Call this on a Sound object initialized either Sound.init, or loaded via file.loadSound.

Arguments

Parameter Name Type Default Value Meaning
volume number 1 volume (0-1) of the sound
pan number 0 left (-1) to right (1) stereo pan of the sound
speed number 1 speed multiplier (1 == standard speed)

Usage Notes

The sound will automatically stop if .loop is false, but will repeat until explicitly stopped if .loop is true. Note that speed will change both the duration and pitch of the sound, due to the addition/removal of waveform cycles.

Example

s = file.loadSound("/sys/sounds/bonus.wav")
s.play