Mouse.y

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Revision as of 01:11, 28 September 2021 by JoeStrout (talk | contribs) (added bug note)
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mouse.y returns the current distance (in pixels) of the mouse cursor from the bottom edge of the screen.

See also: mouse.x; Screen coordinates

Known Issue

In Mini Micro 1.0, when running as a WebGL build on an Apple Retina display, the mouse coordinates reported are incorrect (as if the mouse is twice as far from the top-left corner of the physical screen than it really is).

Example

print mouse.y