Difference between revisions of "List"
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(Add reference to listUtil) |
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== See also == | == See also == | ||
− | * [[range]] | + | * [[listUtil]] - for additional functions on a list |
+ | * [[range]] - for building lists of consecutive values | ||
[[Category:Language]] | [[Category:Language]] |
Revision as of 09:53, 6 December 2021
list
is one of the core data types in MiniScript.
A list is mutable, ordered sequence of values. A list literal is defined by a comma-separated series of values enclosed in square brackets.
Example:
numbers = [1, 2, 3, 4, 5]
words = ["one", "two", "three", "four", "five"]
Methods
Method | Description |
---|---|
len | Returns the length of the list |
indexOf(item) | Returns the index of the first occurrence of item in the list, or null if not found
|
push(item) | Adds the item to the end of the list |
remove(index) | Removes the element at index |
pop | Removes the last element of the list, and returns it |
pull | Removes the first element of the list, and returns it |
sum | Returns the sum of all numeric values in the list |
sort | Mutates the list by sorting its elements in place |
shuffle | Mutates the list by re-ordering its elements randomly |
join(separator) | Returns a string with all list elements "joined" by a separator |
insert(index, value) | Mutates the list by inserting value at index |
replace(oldValue, newValue, maxCount) | Mutates the list by replacing occurrences of oldValue with newValue at most maxCount, if specified. If maxCount is omitted it replaces all occurrences. |
indexes | Returns a list with the indexes of the elements of the list |
values | Returns the values of the list (in fact it returns the list itself) |
See also
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