Difference between revisions of "Sound.duration"
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SpatialPlays (talk | contribs) (Created Sound.duration, and included a function on how to convert musical notation into time for musicians.) |
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Revision as of 23:21, 27 April 2020
Sound.duration controls for how long a sound will play in seconds.
Musician's Note
Mini Micro does not by default give you duration in musical terms. A good function for calculating this is the formula:
CalculateNote = function(tempo, noteValue)
60 / tempo * noteValue
end function
Note value can be determined by the type of note you want to reproduce:
| Note Type | Value |
|---|---|
| Sixteenth Note | 0.25 |
| Eighth Note | 0.5 |
| Quarter Note | 1.0 |
| Half Note | 2.0 |
| Whole Note | 4.0 |
Dotted notes take the value of the original note and adds half to it:
| Note Type | Value |
|---|---|
| Dotted Sixteenth Note | 0.375 |
| Eighth Note | 0.75 |
| Dotted Quarter Note | 1.5 |
| Dotted Half Note | 3.0 |
| Dotted Whole Note | 6.0 |
Triplets, likewise, are 1/3 of the value above it (so a triplet eighth note is a third the value of a quarter note):
| Note Type | Value |
|---|---|
| Triplet Sixteenth Note | 0.165 |
| Triplet Eighth Note | 0.333 |
| Triplet Quarter Note | 0.667 |
| Triplet Half Note | 1.333 |
See also: Sound.init